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Articles related to ruby input

Using the Input / Output Methods in Ruby - About.com
Input and output methods are often overlooked by many Ruby programmers. How often have you used the gets and puts methods without giving ...
http://ruby.about.com/od/rubyfeatures/a/io.htm
Mouse Input - Ruby - About.com
Note that it uses both event-driven input (for the clicks), and query-driven input (to get the position ... Read more articles about Rapid Game Prototyping in Ruby.
http://ruby.about.com/od/gosugme/ss/Mouse-And-Keyboard-Input-In-Gosu_5.htm
Event-Oriented Input - Ruby - About.com
Input events are delivered to the Gosu::Window instance. In the main loop, before update is ... Read more articles about Rapid Game Prototyping in Ruby. 3 of 5.
http://ruby.about.com/od/gosugme/ss/Mouse-And-Keyboard-Input-In-Gosu_3.htm
Mouse and Keyboard Input in Gosu - Ruby - About.com
There are two primary ways to handle input in your program. The first is an event- oriented ... Read more articles about Rapid Game Prototyping in Ruby. 1 of 5. 1.
http://ruby.about.com/od/gosugme/ss/Mouse-And-Keyboard-Input-In-Gosu.htm
Querying Input - Ruby - About.com
If event-based input is not your style, you can query any Gosu::Window to see if any button or key ... Read more articles about Rapid Game Prototyping in Ruby.
http://ruby.about.com/od/gosugme/ss/Mouse-And-Keyboard-Input-In-Gosu_4.htm
Command-line Arguments in Ruby - About.com
Use command-line arguments to pass parameters to your Ruby scripts from the command line.
http://ruby.about.com/od/rubyfeatures/a/argv.htm
Splitting Strings in Ruby - the String#split Method - About.com
Unless user input is a single word or number, that input will need to be split, or turned into a list of strings or numbers.
http://ruby.about.com/od/strings/a/Splitting-Strings.htm
Key and Button Constants - Ruby - About.com
Mouse and Keyboard Input in Gosu. By Michael Morin · Ruby Expert ... This article is part of a series. Read more articles about Rapid Game Prototyping in Ruby.
http://ruby.about.com/od/gosugme/ss/Mouse-And-Keyboard-Input-In-Gosu_2.htm
The Case Statement in Ruby - About.com
If we were to input Bob, Ruby would first evaluate "Alice" === "Bob", which would be false since String#=== is defined as the comparison of the strings. Next ...
http://ruby.about.com/od/control/a/The-Case-Statement.htm
Interacting with External Programs - Ruby - About.com
It'll then enter an infinite loop and any input you pass to it, it will pass to bc, ... The logo, selected as winner of the Ruby Logo Contest - Tom Schaub/Wikimedia.
http://ruby.about.com/od/beginningruby/a/Interacting-With-External-Programs.htm
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