Articles related to game programming
Where Do You Get Images for Game Programming?
Game programming can be a fun challenge, but if you're not an artist, too, then the challenge can be finding images to use in the game. Readers share their ...
Video Games Programming Degrees - Tech Careers - About.com
A list of places that offer instruction on gaming careers. Learn how to be a Games Developer or Games Programmer. Information about programs offering ...
Learn all about Programming Games in C,C++ or C# - C/C++/C
Want to start programming games? Find out all about games programming and development in C,C++ and C# with examples, techniques, tips and a look at the ...
Mobile Game Programming and Development How-To's
There are many developers who nurture ambitions about developing mobile gaming apps. Mobile game programming, as you are all well aware, is a different ...
Learning iOS Game Programming Book Review
Physically this is an impressive book. It's only 400 odd pages but feels solid and substantial. It's pitched not at beginners but programmers with a passing ...
Game Programming - Delphi - About.com
Create games using Delphi. Delphi Games programming resources, tools, components, free code apps and more.
Game Programming in C Tutorial Five- Snake - C/C++/C - About.com
The fruits array of structs holds both fruit and trap objects. Every 15 seconds a piece of fruit or a trap will appear at a random location on the board. Traps appear ...
Programming Games in C++ - Tutorial 1 - C/C++/C - About.com
The first C++ game programming tutorial uses a simple text game to demonstrate objects, references, vectors, printf and cout.
5 Best Books on Mobile Game App Development - Mobile Devices
While there are several good books for game app development, here are 5 of the most popular, as also the most lucid, books on different aspects of game ...
Game Programming in C Tutorial Four- Snake - C/C++/C - About.com
This tutorial is the 4th in a series on programming games in C and is the first of several that looks at the Snake game implementation and explain how it was ...